Game Development-Task 1
22.04.2024-19.05.2024 / Week 1-Week 4
Kor Qian Qian / 0359496
Game Development / Bachelor of Design (Hons) in Creative Media
Task 1
INSTRUCTIONS
Task 1: Game Design Document
We were asked to design and create our own 2D side-scrolling/platformer game, using a game design document as a blueprint, to demonstrate our understanding of the technical knowledge required for game development.
Inspiration - Stardew Valley
I am not someone who plays games often, but my younger brother loves playing all kinds of games. Influenced by him, I started playing some Steam games, such as Overcooked, Moving Out, It Takes Two, and so on. Before I knew it, I began to love playing games. My favorite game among them is Stardew Valley. I try to explore my creativity and ideas within this game.
Game Ideation:
Title of my designed game:"Thorne's Adventure".
Mission of each levels:
Character:
Other visual design:
Final Submission
Game Design Document: https://docs.google.com/document/d/1lIGdo6eNHNMU3UPIenxIpldrFyfgvLjO_RnYBWUSYpc/edit?usp=sharing
Proposal PDF
Miro link:
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| User flow |
Slides:
Game Development-Task 1 by Qian Qian Kor
Fig Presentation slide PDF
Presentation recording: https://youtu.be/n4dDz6deBPg
Week 6-7 Progress:
Game Development-Task 1
Reflection
This project marked my first experience learning and designing a 2D game, and it has been an incredibly rewarding journey. I have always loved the pixel art style, and incorporating it into my game has been a delightful creative process. Using inspiration from my favourite video game, I was able to extend a new idea and bring it to life, which made me very happy. As I worked through the project, I realised that there are still some areas in my initial document that could be improved. However, I am excited about the final product and look forward to seeing it come together. I hope to apply what I’ve learned and do even better in the next task.









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